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    New Character Rune Wizard Update ■ Character background setting - Rune Wizard Class Story Runic Wizard is a half-elf who was born among the noblemen of the Aristocrat's Arka and the elves of the wolf's altar. Those who had children and taboos that were taboo in the Mu empire left the mu empire I leave to the village of Iria, half-elf village, and live peacefully. However, the Lemurian corps, who does not leave life in place by the rune wizard as an adult I went through the Irie village to defend the town, Villagers from the Arka and Fairy fight with the Lemurian army, but they can not defeat the elite army. The rune wizard's father and mother lose their lives in the battle. The rune wizard goes to Noria for revenge. ■ Rune Wizard Character Information 1. Start Village - Noria Village 1) The rune wizard will start at Noria Village when first accessing. 2) You can nurture characters by hunting, tutorial quests, and guide quests in Noria Village. 2. Rune Wizard former name Former status Class name according to former occupation Default state Rune Wizard Rune Wizard 2nd shift Runespell Master Rune Spell Master Third shift Grand Runmaster Grand Rune Master 3. Rune Wizard Basic Ability Information 1) Character start resource and stat information HP MP AG SD 60 60 42 103 power Agility health energy 13 18 14 40 - The resources of rune spells can be enhanced through character stats and items. - Character's stats can be strengthened through level up and acquisition of stats points and items. 4. Rune Wizard's play type 1) A magical offensive class that uses magic stats to attack and attack enemies. 2) At the same time, use two or more magic skills to attack enemies with high damage over a wide range. 5. Rune Wizard Set Party Composition 1) The Runic Wizard character will form a set party with the Testimony and the Black Knight. 6. Rune Wizard Former quest setting 1) 1st job transfer - If you are above 150th level, you can advance 1st job quest. ▶ 1st Job Quest - Save the king's book. - Three Treasures of Mu Continent (Spirit of Sorcerer) 2) Second job - If you are finished first job and you are above 220 level, you can carry out second job. ▶ Secondary Quest - Qualify as a Hero 3) Third Job - If you are finished second job and you are above 380 level, you can proceed to 3rd job quest. ▶ 3rd Job Quest - Lv.380: Proof of strength - Lv.400: Infiltration into the Bargain Barracks - Lv.400: In the dark 7. Rune Wizard skill 1) There is a special skill that can be used only by the magic part of the Warlock and the rune wizard that was acquired through his father's research book. Common skill Energy ball Fireball Poison meteor Fire Sudden Ice tornado Evil spirit Hellfire Blast Inferno Increase horsepower Rune Wizard-only skill Magic Arrow Plasma ball Lightning Storm 2) Dedicated skill setting [ Magic Arrow] Skill name Magic Arrow Pentagram main property dark Requirements Energy 142 Skill Description Magic Arrow is a magic that can be acquired through a skill statement. It is a magical skill with a strong attack power that can be acquired at the beginning of character upbringing. Using this skill, the rune wizard creates three magic arrows and launches them to the enemy. Each Magic Arrow explodes in the event of a collision with an enemy target, Provide two damage to enemies that exist. Other settings Reuse Time: None Skill image and description [ Plasma Ball] Skill name Plasma ball Pentagram main property dark Requirements 2 primary energy Ex 600 Skill Description The Plasma Ball skill is used by the Rune Wizard after completing the second job It is a magical skill that can be acquired. Rune When the wizard uses the Plasma Ball skill, Moves the distance of 4 tiles at a slower rate It provides damage to targets within range of 5 tiles around the rune energy itself. This skill is better than using a single plasma ball When using an attacking skill (delay 0s) and attacking an enemy with another attacking skill You can see higher efficiency in providing damage. Skill Level Lv 220 ~ Other settings Replay time: 4 seconds Concurrent targets: 5 objects Skill image and description MST reinforce Plasma Ball's skill damage increases. (Point: 1/20) Mastery Increases the skill damage of the plasma ball and increases the movement distance by 1 tile. (Point: 1/20) [ Lightning Storm] Skill name Lightning Storm Pentagram main property dark Requirements 3th Former / Plasma Ball Mastery 10P / Energy 1180 Skill Description The Lightning Storm is based on a skill statement by James, It is a magical skill that can be acquired. Rune When the wizard uses the Lightning Storm skill, it launches the rune energy into the sky. The rune energy explodes when the rune energy falls and strikes the ground Provides high damage to 8 nearby objects within a radius of 6 tiles. Skill Level Lv 500 ~ Other settings Reuse Time: None Maximum targets: 8 objects Skill image and description 7. Runic Wear Items 1) Weapons and Armor - Rune Mace is a special weapon, and the other is wearing a shield. - You can wear 5 armor items consisting of helmets, armor, pants, gloves and boots. 2) Other items - Pentagram and accessories - Pentagram items can be worn the same as other classes. - You can wear necklaces, rings, earrings and other accessories. 3) Weapon and Shield Item Information [ El Hajj Rune Mace] offense power 55 ~ 59 horsepower 51% speed of attack 50 Required stats Power: 106 Agility: 65 Energy: 117 [ Frost Rune Mace ] Wear level 380 offense power horsepower 62 to 66 50% speed of attack 50 Required stats Power: 151 Agility: 69 Energy: 513 - You can use Frost Barrier items used by Fairy classes as Socket shield items. [ Light Road Rune Mace ] Wear level 400 offense power horsepower 72 to 74 54% speed of attack 50 Required stats Power: 175 Dexterity: 82 Energy: 671 - Socket shield items can use light rod shield items used by fairy classes. [ Absolute rune mace of the Archangel] offense power 158-170 horsepower 71% speed of attack 50 Required stats Power: 119 Dexterity: 32 Energy 286 [Blessed Archangel's Absolute Rune Mace] offense power 158-170 horsepower 80% speed of attack 50 Required stats Power: 188 Agility: 44 Energy 625 [ Blood Angel Runes Mace] Wear level 400 offense power horsepower 115-121 73% speed of attack 50 Required stats Power: 240 Dexterity: 93 Energy 923 [ Dark Angel Runes Mace] Wear level 600 offense power horsepower 149 ~ 155 81% speed of attack 50 Required stats Power: 253 Agility: 97 Energy 974 [ El Hades Shield] Armor 15 ERA 65 Required stats Power: 83 Dexterity: 41 [ Set of rune pads] Rune Pad Helm Rune Pad Armor Rune pad pants Rune Pad Gloves Run Boot Boots Armor 4 7 5 2 3 Required stats Power: 22 Power: 28 Power: 26 Power: 21 Power: 21 [ Set of Runespinks] Runespinning Helm Runespink Armor Runespinx Pants Runespink Gloves Runespinx Boots Armor 13 17 15 8 9 Required stats Power: 47 Power: 64 Power: 59 Power: 36 Power: 46 [ Rune Legend Set] Rune Legendary Helmets Rune Legendary Armor Rune Legendary Pants Rune Legendary Gloves Rune Legendary Boots Armor 21 25 23 14 15 Required stats Power: 64 Agility: 27 Power: 86 Agility: 28 Power: 82 Agility: 27 Power: 45 Agility: 26 Power: 60 Agility: 26 [ General cannabis] Kenaz hood Kenaz armor Kenazu pants Kenaz gloves Kenaz Boots Armor 37 43 40 30 32 Required stats Power: 106 Dexterity: 53 Energy: 96 Power: 122 Agility: 63 Energy: 113 Power: 114 Dexterity: 58 Energy: 105 Power: 90 Agility: 44 Energy: 80 Power: 98 Agility: 49 Energy: 89 [ Kenazu set] Kaneaz set of arkadine Kenaz armor Kenazu pants Kenaz gloves Kenaz Boots Armor 77 72 58 62 Required stats Power: 151 Dexterity: 75 Energy: 139 Power: 142 Agility: 69 Energy: 130 Power: 115 Dexterity: 53 Energy: 102 Power: 125 Dexterity: 59 Energy: 112 Set options 2 sets effect Ignore enemy defense + 5% 3 set effect Increased horsepower + 10% 4 sets effect Energy increase +30 Increased Critical Damage Probability + 15% Increased Probability of Excellent Damage + 15% Increased Critical Damage +20 Increased damage +20 Emilé's Kenaz set Kenaz hood Kenaz armor Kenazu pants El Hazard Shield Armor 68 77 72 20 (89) Required stats Power: 133 Agility: 64 Energy: 120 Power: 151 Dexterity: 75 Energy: 139 Power: 142 Agility: 69 Energy: 130 Power: 105 Dexterity: 48 Set options 2 sets effect Double Damage Probability + 10% 3 set effect Maximum life increase +300 4 sets effect Increased armor +45 Increased Skill ATK +10 Increased Critical Damage Probability + 15% Increased Probability of Excellent Damage + 15% Maximum AG increase + 50 [Rune Devine Set (Socket Item) ] Rune Devine Helm Rune Devine Armor Rune Devine Pants Rune Divine Gloves Rune Divine Boots Armor 53 62 56 43 46 Required stats Power: 149 Dexterity: 62 Energy: 624 Power: 173 Agility: 69 Energy: 736 Power: 155 Agility: 64 Energy: 652 Power: 138 Dexterity: 58 Energy: 574 Power: 131 Dexterity: 56 Energy: 540 [Rune Light Load Set (Socket Item) ] Runic Light Rod Helm Runic Light Armor Runic Light Rod Pants Runic Light Rod Gloves Run Light Road Boots Armor 65 74 68 55 58 Required stats Power: 186 Dexterity: 71 Energy: 843 Power: 191 Dexterity: 72 Energy: 872 Power: 188 Dexterity: 71 Energy: 855 Power: 184 Agility: 70 Energy: 837 Power: 182 Agility: 70 Energy: 826 [ Excellent Blood Angel] Blood Angel Runewizard Helmet Blood Angel Runiczard Armor Blood Angel Runewizard Pants Blood Angel Runewizard Gloves Blood Angel Runewizard Boots Armor 107 115 110 100 91 Required stats Power: 209 Agility: 88 Energy: 867 Power: 230 Dexterity: 93 Energy: 895 Power: 219 Agility: 88 Energy: 881 Power: 161 Dexterity: 72 Energy: 839 Power: 177 Agility: 77 Energy: 835 [ Blood Angel Set] Blood Angel Lunewizard Set Blood Angel Runewizard Helmet Blood Angel Runiczard Armor Blood Angel Runewizard Pants Blood Angel Runewizard Gloves Armor 116 116 116 116 Required stats Power: 209 Agility: 88 Energy: 867 Power: 209 Agility: 88 Energy: 867 Power: 209 Agility: 88 Energy: 867 Power: 209 Agility: 88 Energy: 867 Set options 2 sets effect Increased Scale Damage +25 +50 energy increase 3 set effect Double Damage Probability + 10% Increased horsepower +50 4 sets effect Increased Critical Damage Probability + 15% Increased Probability of Excellent Damage + 15% Ignore enemy defense + 5% All Stat increases + 10 Increased basic armor +20 Increased Critical Damage +30 Increased damage +30 [ Excellent Dark Angel] Dark Angel Runewizard Helmet Dark Angel Runiczard Armor Dark Angel Runewizard Pants Dark Angel Runewizard Gloves Dark Angel Runewizard Boots Armor 121 127 123 117 109 Required stats Power: 209 Agility: 88 Energy: 867 Power: 230 Dexterity: 93 Energy: 895 Power: 219 Agility: 88 Energy: 881 Power: 161 Dexterity: 72 Energy: 839 Power: 177 Agility: 77 Energy: 835 [Dark Angel Set] Dark Angel Runic Wizard Set Dark Angel Runewizard Helmet Dark Angel Runiczard Armor Dark Angel Runewizard Pants Dark Angel Runewizard Gloves Armor 131 137 133 126 Required stats Power: 209 Agility: 88 Energy: 867 Power: 230 Dexterity: 93 Energy: 895 Power: 219 Agility: 88 Energy: 881 Power: 161 Dexterity: 72 Energy: 839 Set options 2 sets effect Scale Damage Increase +40 + 70 energy increase 3 set effect Double Damage Chance + 15% Increased horsepower +75 4 sets effect Increased Critical Damage Probability + 18% Increased Probability of Excellent Damage + 18% Ignore enemy defense + 7% All stats increase + 15 Increased basic armor +40 Increased Critical Damage +35 Increased damage +30 Wear Condition - 3rd Degree (400 level) Wings of Disillusionment Armor Increased damage Damage absorption 45 39% 39% Wing options (up to two of the bottom options available) Mana 5% chance of complete recovery 5% chance of life complete recovery 5% chance of returning damage 5% ■ Character image Basic body Tertiary body Renewed Armor - Legendary Set Renewal Armor - Light Load Set New dedicated equipment - Kenazu set New Weapon Available Image - Kenaz Set, El Hajj Rune Mace, El Hajj Shield
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